About me
Welcome to to my page. My name is Sigurd Lerstad. I am from Norway.
Contact support@lerstad.com
About the project
SLProject is a program that has yet to be completely defined, it is meant to become a framework for developers and end-users alike to build on.
Keywords are:
- Experiment
- Visualize
- Effective
- Create
- Learn
- Information
- Standards
- 2D / 3D
Stage: very early
License
There are going to be two different licences, one open-source license for non-commercial use, and another for commercial use.
Community
Detailed Release History
16 May 2010
- C++ conversion operators can be dynamically called
- LFC - Mangle more c++ operators (operator== etc.)
- Printing of Visual*
- Finally managed to get redist of DirectX correct
- GUI - SystemParameters
- Improvements to C++ typeinfo compiler
- Dependencies when making tyepinfo
- Fixed DirectX custom installer
19. Apr 2010
Second release that can actually be downloaded, installed and run.
6. Apr 2010
First release that can actually be downloaded, installed and run.
6. Feb 2010
- Many small changes to increase general robustness and usefullness
- x3d, started on 3d audio
- svg, minimal support
14 Dec 2009
Initial releasePlanned in (relative) near future
- SVG <text> element
- SVG <a> element
- SVG Profile support
- X3D Spline interpolation
- X3D Profile support
- X3D Text
- X3D 2D Text
- Interface for editing Media3D and X3D (move & transform)
- Expressive - Define ml-like function
- Charts
- LFC - .ad and .typeinfo version matching
- LFC - Faster loading of .typeinfo
- RDF - Turtle parser
- VisionTraining - More on this
Current Requirements
- Windows Vista Service pack 2 (Limited support for XP)
- 2 GB RAM (More recommended)
Known issues
It allocates a lot of memory and it It leaks memory, and therefore will crash after a while.
Download
| filename | size |
| SLProject.msi | 21.5 MB |
You may also need PhysX installed http://www.nvidia.com/
Donate
Donations will be very much appreciated, and will be a motivational factor for me to work on this project.